Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 22-12-2006 , 10:39 AM
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Desktop

Intel Celery(sic) 2.66Ghz, running at 3.19Ghz
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80 gig 8mb cache Sata - 53 MB/s
20 gig 2mb cache Ide - 20 MB/s
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# 17 22-12-2006 , 12:29 PM
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i dont think these stats are very helpful without render times but i might be wrong. I mean we all have systems that work and are powerful but i dont know if just stats are helpful to the original question??


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# 18 22-12-2006 , 01:00 PM
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AMD 64bt 3700+

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# 19 22-12-2006 , 01:03 PM
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These two images are rendered from the hippo scene as found(free) in part 0 of the hippo modelling video stuff.

On the left is software, at 45 seconds. On the right is hardware @ 5 seconds. Both images were rendered at 1K square.

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# 20 22-12-2006 , 01:19 PM
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fast renders, and speaking of fast you said you've been using maya since sept??

wow! user added image some got it some dont (me)

nice hippos too.., im working on the the jiggler deformer at the moment?? it would work very well on animated hippos's, as their feet hit the ground you could makes their legs wobble like tendons.., check it out if you havent already.


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# 21 23-12-2006 , 12:41 AM
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they are quick? I've got no idea, I bought the absolute cheapest of everything that I could find user added image but it seems ok to me. (10,000 times better than 3dsr4 was on a 486-100, which is my last point of reference:lmaouser added image

haven't tried the jiggle deformer yet, sounds like a lot of fun. thanx for letting me know what that bit does mate. Still getting my way through Joan of Arc at the moment, so that'll be good fun soon.

I didn't actually model that hippo, incase that's what I'd implied. Am hoping to start the project sometime in the next week or so. I just downloaded the free teaser part 0, that's got the final model in it then rendered from there.user added image

Yeah, only sept, but to be fair, I've been able to spend a _lot_ hours these last few months learning the beast that's maya.

Simon

# 22 23-12-2006 , 01:44 AM
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If you want to have render times its all dependant on the version of maya your using and the scene file (obviousley) if you want to have render time stats, someone needs to send up a file that we can run to see (as well as stating the version of maya that your using because the newer versions of mantal ray might be generically slower or faster)

Hardware rendering really isnt anything to go by for render speeds as its just the GPU processing everything and displaying what it can, i.e - it will just drop things it cant display, for example anti aliasing, specularity, transparancy etc, if it cant do it it will just disregard it and display what it can.


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# 23 23-12-2006 , 02:03 AM
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There are benchmark scenes out there, THIS LINK will take you to one from Zoorender.

I've seen a few of these scenes about the place but never tried any of them out, never really seen the point as I can't afford a new computer or any upgrades so if the render time is crap I'll just be depressed!

Cheers,

Mat.

# 24 23-12-2006 , 02:14 AM
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Nice link Mat.

Took me 14 Secs to render it at production settings (default)


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# 25 23-12-2006 , 02:57 AM
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No probs,

but I think that you're meant to just hit the render button when the scene has loaded, all the render globals will be set up with the scene file.

Curiosity got the better of me and my computer rendered the scene in 2 minutes 48 seconds.

Cheers,

Mat.

# 26 23-12-2006 , 11:31 AM
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2 min?? thats about MY performance speed these days lol user added image


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# 27 23-12-2006 , 12:00 PM
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14 Seconds?? OUCH, that's quick.

6 mins 38 for me.

Thanx for the link happymat27.

# 28 23-12-2006 , 12:07 PM
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see, Matt was right, render times are just depressing. user added image its like mine is bigger than yours but theirs is ALWAYS bigger user added image


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# 29 02-01-2007 , 10:07 AM
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Laptop (Alienware)

P4 3.8 Ghz

3GB DDR2 Performance SDRAM at 667MHz - 2x 1024MB 2x512

160GB (160GB x 2) Serial ATA 1.5Gb/s 5,400 RPM w/ 8MB Cache

Dual 512MB NVidia® GeForce™ Go 7800 GTX - SLI Enabled

# 30 02-01-2007 , 02:20 PM
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Originally posted by 99GsTurbo
Laptop (Alienware)

P4 3.8 Ghz

3GB DDR2 Performance SDRAM at 667MHz - 2x 1024MB 2x512

160GB (160GB x 2) Serial ATA 1.5Gb/s 5,400 RPM w/ 8MB Cache

Dual 512MB NVidia® GeForce™ Go 7800 GTX - SLI Enabled

What models that? Sounds bonkers


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