Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 14-01-2007 , 05:29 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
hey matt looks cool... only crit i have is that the two square holes are too far back and arnt ment to be in the middle from what im looking at now at my usb stick etc but great work anyway,

marlon

# 17 20-01-2007 , 11:47 PM
Kalzenith's Avatar
Registered User
Join Date: Nov 2003
Location: 20 minutes from Bioware HQ
Posts: 110
wow thats awsome, may i ask how you textured it to look so realistic? thats what im struggling with on my project


Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads