Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 16 20-01-2007 , 08:54 PM
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ok, now this is seriously screwed up, every time i click on the fourview mode, it just says "Error:"

edit: i got rid of that problem just by opening a new scene and importing all the objects from my project


# 17 20-01-2007 , 09:30 PM
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alright, i came back to beveling because its been giving me the best look, theres just one problem, for some reason the moment i bevel it, it becomes semi transparent, re texturing it doesnt help, any ideas?

user added image

LMAO edit: i cant believe i didnt notice this, its not transparent, it just didnt create survaces for those two sides, dont ask me why.. now i just need to go about adding some sides to it o_0



Last edited by Kalzenith; 20-01-2007 at 09:43 PM.
# 18 20-01-2007 , 10:32 PM
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ok, everything seems to be working smoothly again, ive added the ridge around the edge, bevelled the border around the screen and all sides appear to be there, lol.

i just need to know why the ridge there is lit so bright and how i can make it darker, and any other tips you guys have to make this more realistic

user added image


# 19 21-01-2007 , 05:13 PM
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It would be hectic as a phone if it didn't have a earpice and a microphone...user added image


I rule.
# 20 21-01-2007 , 05:50 PM
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indeed, thats why im going to model a bluetooth headset for it, and why i put the audio jack on the side there (besides, this isnt my project alone, its a group thing, im just making the model XD )


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