This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I am also noticing the texture of the eyes....is off. I think it is the pupil...it is not very suttle ( I spell it wrong) if you look at it as a close up. It looks like it is missing the translucency...I think.
Go to thegnomonworkshop.com There is a great eye tutorial you can download for free. But their server is always busy.
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