This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
well yes kinda its a not a question of if i will its a question of if i can... ive never done texturing and dont have a clue where to begin but i will attempt to do it so im sure im gna need alot of help lol thanks for the comment
hello again just come across another problem i dont understand how to go around it....how do i make circles within a square object??? i have now got to a point where i need to make the joystick and where the joystick is it has a circle rim indent around it heres a pic to show you what i meanthe phone shape is different to the one in the pic its more square the pic seems to be squashed)
heres a pic of the wireframe so if you can see anything wrong or something that would make my life easier for the future please tell me lol:
What I can say about improvements are, extrude the area behind the buttons, inwards. So that the buttons can be pressed. Now they appear to sit on the shell.
For the joystick area, you could first make a flat circle for the black plastic ring. And then make the joystick from a cylinder and a spere.
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