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yer that was just the default render. I normally change the background color as I use final gather a lot, but it was just a grass test so I could not be bothered.
Hope you can get the rest of your texturing done in time because your work is looking pretty good. Adding the cape was a great idea and a sword will definitely go nicely with it. I also really like the platform you made for him too. Can't wait to see it once you get decent background behind him (so he stands out more as mentioned already).
Nice work tweetytunes.
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Congrats on a really well though out scene Tweety.
I like it very much. Looking very good.
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its all down to work really. Been learning syflex and ncloth for awhile now so I added the cape and the last 2 weeks been working on backgrounds/vue/and paint effects and thought I`d give him a cool base. The war hammer look was not intended but gladly excepted as a compument.
got the eyes and teeth done now but I`ll away from the model at prez so will post after. Now on with the sword and with the extra days the bump maps.
whoops wrong image heres the one i was meant to post.
Well at least you can now see how the sword fits with the model. The case still needs texturing.
Now going to a degree show this weekend to find some new animators for work back at my old uni in Swansea, so I`m hoping to get this finished on the trip.
Can I just say how cool this model is mike - loved working on it
Last edited by tweetytunes; 31-05-2007 at 03:47 PM.
ha ha - excellent work mate! Love the expression on his face and the pose - just a couple of small crits - i think the hand that is pulling the sword out should be turned the other way - so the top of the hand is facing upwards - that would be a much more natural way to pull out a sword - i think. also, lets see the model on something other than a black background - just so we can see it! last - it might be nice to have just a bit more of a forward bend in the upper body - not sure - maybe!
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