This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
thanks acid44 Just keep plugging away at the low poly stuff and it'll come out good in the end.
I've always tried to keep low on polys on anything just because its easier to keep modifying less complicated things
thanks Steve, yeah, Uni is definitely good and it'll hopefully be worth it in the long run.
Most of the preset modules have now been completed apart from a group project in september. It's a january to january course so it'll be a long slog now working on my final project.
Here's hoping january brings a good short film and a job afterwards
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