got you - that makes sense. thanks.Originally posted by DJbLAZER
I would say it that a few years ago all models used Gourad shading because that was the fastest (and ugliest). Nowadays with advanced gfx-cards and shaders, realtime materials can be very advanced, so I dont' think it's totally wrong to use a blinn or a phong to show off the model. However if you want to show off the modeling and texturing it's best to use as simple materials/light setup as possible as it's the model/texturing that's important and not the graphics engine/renderer etc. therefore what Mike said is the best with no lights.