Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 29-07-2008 , 02:59 AM
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yup but i think it will be the last of that clay business. just got Zbrush3 and i must say im tempted to pump this guy full of poly's untill the comp overdoses.....lol

# 17 30-07-2008 , 10:35 PM
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hey nice work so far,

my crit would be to, smooth down those hard edges

# 18 30-07-2008 , 11:22 PM
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The clothes look good, but I cant say i'm a fan of the acutal charater, the proportions need a tweek and the hard edges need to be smoothed, to make it overall more believable.

I'm not sure what your after, either a realisic look or a cartoon look, but at the moment I dont feel it's in either camp so to speak.

an all round tweek of the model, with reference will help out a lot.


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# 19 31-07-2008 , 05:44 PM
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definately going for a cartoon/anime feel will work on the edges

# 20 10-08-2008 , 08:18 AM
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playing around with the lighting i dont think i will do the hair cause im having alot of difficulty with it and also i am running out of ram so this will be his final pose

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# 21 10-08-2008 , 04:22 PM
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looks pretty cool user added image

is the brown colour on the head on the top of the ears as well? or am i seeing things?

the hilt of the sword needs bump... looks really strange when your clothes are bumped and the bands on the sword aren't... they look painted on




that's a "Ch" pronounced as a "K"

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# 22 11-08-2008 , 12:51 AM
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whoops didnt see that will modify the textures

# 23 11-08-2008 , 02:02 AM
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Its coming along, only thing that really bugs me is that bow, it kinda seems like its just floating around his waist, what with the rim effect and no contact shadows.


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# 24 11-08-2008 , 02:53 AM
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# 25 11-08-2008 , 04:20 AM
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so he's gonna have hair now?

this tutorial looks familiar... think i saw it once before

can't wait to see you hair style XD




that's a "Ch" pronounced as a "K"

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Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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