Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey Acid, a close up shot later in the week you`ll see that the gloves are half bronz half rubber and some other materials. These are just smooth gloves. As he is a deep sea diver he needs hardend materials around his fingers. The sea is a very sharp place beleave me.
looking good reminds me of a ikkle big daddy , love the radiant glow tho is that sposed to be slime or acid or something? if so total mortal kombat (Y) i like it lol very very very much lol
Finally i finished my latest work althou its a teaser, none the less you can see where i`m going with this short film. The Short film is long and far away. As this is a personal project its going to take a while.
The only thing i didnt do myself is the Tropical Thunderstorm Sound which is credited to Paul Vogel.
Crits and comments are mostly welcome even if its short
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