*shrugs* (i thought there was a smily for this, must have been somewhere else i saw it)Originally posted by tweetytunes
Yes at the mo - will start to combin bits once they are finished and triangulated - does it really matter ?? - have I missed something here ??
i always wondered this for hard surface things... if thing can be imported to a game engine without being a single mesh
if you combine though you'd end up with a lot more polys to worry about wouldn't you?