This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
If you create a shape and you start to search, sooner or later you find something that looks close.
Did you know that the amount of images that can be shown in a computer monitor is finite? you just multiply all the posible values for the pixels and you get an enormous but finite number.This number includes all the possible pictures shown, all the possibles pages written, etc..
ha ha - thanks for the pic tweet. i was thinking it maybe looked a bit like a snowspeeder - definitely had that in mind - and maybe a couple of wipeout ships... don't think i've played that game tho - looks cool.
i'm definitely with taquion on this one - originality is a myth.
Arran, sorry but the first time I saw it I thought of the old VW Bugs. HaHa!! But I mean that in good fun, I think you know that!! You have done a super job!!
Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
Defiantly looking cool Arran
And that pic is from Homeworld 2. It is defiantly worth getting, one of my favorite games. Haven't played it in ages...
Hope you are finished in time!
"If Less is more then think how much more more would be..."
Arron, I like what you have done in the time you had. Certainly like your modeling style, I always have. I really would have enjoyed seeing it if you had 2 months, it would be killer I know!!!
Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
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