Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 01-04-2010 , 03:30 PM
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Very nice model.

I think it you setup your lighting to match that of the image, then there won't be as many issues with resemblance. As it is your model seems to have a softer face, less defined (in form/presence). That's because the shadowing of the face merges with that of the neck. If you look at the photo reference, the face is highlighted until it breaks at the jaw line, giving way to shadow. This really defines the structure of the face, and gives it a lot more presence.

Your model might be a 100% accurate, but will not match the reference if the lighting doesn't match, so a lot of the time you (and others) might think the model if off somehow.

Just a thought, anyway, it's a really nice model - nice resemblance.

*EDIT* this latest image is getting very close to the reference's lighting.


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Last edited by Mayaniac; 01-04-2010 at 03:32 PM.
# 17 24-07-2010 , 03:50 AM
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Hi All, I dropped this project for a few months. Going to try to get back into it. Started on the shirt, and played with the hair, my nightmare.

I'll fix the lighting more once i have the hair done and the sking texture done. I will re-do the eyebrows at some point.

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# 18 24-07-2010 , 08:03 AM
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if you have maya hair try attaching hair systems to curves, you can get good results quicky, if you need help with that let me know I will fined the tutorial thats on the net...........dave




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# 19 25-07-2010 , 01:32 PM
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Hi Minstrel

Looks like a nice start.
The face is a bit of however, it looks to " adult" view the image for suggestions

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# 20 26-07-2010 , 02:49 AM
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Thx Mastone for the suggestions. Did you look at the reference picture i posted at the beginning of the thread? the ear could go a little more to the left towards the front of the face. it is also a bit too big. I do certainly appreciate the effort in your paint over. Once you take a look at the reference pic please let me know your thoughts.

Thx

# 21 26-07-2010 , 06:22 PM
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I used the photo of the girl and painted over her face and turned of the visibility of the "girl -layer" which resulted in what you see above ( so I loaded in your render and the girl photo and above the girl I had an empty layer in which I painted the lines)user added image

# 22 27-07-2010 , 02:08 PM
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hm...try scaling up those lines. they will fit closer to what i had. the ear is definitely a little too far back, i'll fix that.

Thanks!

# 23 01-08-2010 , 04:21 PM
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working on the model. Redoing a bunch of little things

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# 24 13-08-2010 , 04:12 AM
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Made more changes, and played with the lighting.

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Last edited by Minstrel; 29-08-2010 at 02:14 AM.
# 25 29-08-2010 , 02:14 AM
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more changes

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# 26 29-08-2010 , 02:18 AM
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same as above but different angle

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# 27 12-09-2010 , 03:02 AM
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I'm not really sure how you're judging your model properly when the image is so dark. Put in a few fill lights, and it will make your life much easier. (Also, turn on shadows on the lights. Shows creases better)


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# 28 06-10-2010 , 10:47 AM
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Hi, thx for the comments. Here is an update on the hair. Going very slowly. What do you think?

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# 29 06-10-2010 , 01:38 PM
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Hi Minstrel
Could you put a lighter colour panel behind her, at the moment its a bit to dark...............dave




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# 30 06-10-2010 , 03:57 PM
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looks great. i can see it just fine.

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