This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
yeah the renders are pretty crappy i just do them to see how my reflections are like and if the odd triangle here and there are causing any weird artifacts once im done modelling i will start concentrating on the renders
yup it was my first time to use the mental ray production shaders like ray switch just wanted to see their capabilities
will post up better renders maybe tomorrow though
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