Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 16-10-2012 , 04:27 AM
BeAstMaSter's Avatar
Lifetime Member
Join Date: May 2003
Posts: 132
since this thread got revisited, thought I'd post one of the last renders of it I did
this is after adding the lights simulating the monitor glare that was suggested
and applying an occlusion layer in Photoshop
(never mind there's no keyboard or computer to power the images on the screens, it's all about wireless streaming user added image )

Question:
I'm going to want to bring this into another scene, do I just select all objects I want at once, and export as object?
And when I import into other scene, all UV layouts/textures/etc should be correctly applied ?
Or can I expect to have to do some more tweaking to it after the import process?
Lastly, any settings in particular I need to address when doing the export?

TIA for comments and/or suggestions

Attached Thumbnails

I'm not lazy, I'm just resting before I get tired
# 17 16-10-2012 , 12:52 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
What bot? user added image


Imagination is more important than knowledge.
# 18 16-10-2012 , 12:56 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
There was one that looked like a bot but now its gone............dave




Avatar Challenge Winner 2010
# 19 16-10-2012 , 01:02 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
I know... Hence the smiley face user added image


Imagination is more important than knowledge.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads