To learn about nCloth, search the Maya manual, not sure what version you have but it's under Help in Maya usually. Just search nCloth and there's a tutorial there. Though it gets frustrating when you have more than 1 cloth to put over a character. Also takes ages to get a cache for something longer than 100 frames.11 - "Lattice" Ok I have this straight object that I want to twist and bend. I am thinking about using the lattice on it to do this. I did a search on Google or Youtube and could not find any video examples showing how to operate the Lattice effect to bend straight objects to a curved shape.
Any suggestions
12 - I've seen footage of characters moving around in Maya and the cloth on the character feel fluid and has life added it to it. Is this something that takes place during effect to the mesh or is it one of those hidden secrets about Maya.
When we model something. It already has a frozen look to it. What is it that takes place to give it that life that I see during the examples shown on Youtube of cloth having movement and weight.
Is there a phase that takes place during the skinning that causes this to happen or is ot a simple Lattice trick that we all have to get to know.
Thanks
You need to model it to look smooth; round out the corners using what geometry you can afford. Game engines won't support smooth preview, and obviously a mesh > smooth will add a ton of geo.When You model a Low Poly Character, Do you smooth it out or do you model the image to look somewhat smooth?