Maya 2020 fundamentals - modelling the real world
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# 16 13-04-2003 , 11:43 AM
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ok done some work on little things and hands
--
m i scaled the face in to be more "human" but i dont think that it suited him so i moved it back

# 17 13-04-2003 , 11:44 AM
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heres the hand :

# 18 13-04-2003 , 04:27 PM
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hey mumbo your hand look very cool !! good design !


Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
# 19 13-04-2003 , 06:22 PM
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nice detail on the hand mumbojumbo_13 - looks good

you could try rotating that thumb so it apposes the fingers.
although i see you already have him posed grasping the flag and bread - is he already rigged?


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 20 15-04-2003 , 12:34 PM
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ok started on the body :

# 21 15-04-2003 , 12:36 PM
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ereitaz heres the hands - i use a poly cube and do 3 extrudes then do the work in subds
-
im going to try rig later

# 22 15-04-2003 , 01:38 PM
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oh waou ...very cooll


Alpha Gamma Sygma.
# 23 15-04-2003 , 02:19 PM
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looks very good but..why is there these commercial stuff on the pic?

# 24 15-04-2003 , 05:10 PM
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It's the Personal Learning Edition of Maya- it watermarks renders.

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