Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 04-06-2003 , 05:25 PM
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Eeek no boleans !!! im definately not a fan of them user added image they mess up the surface and add more geometry to your model and you loose control .. Thats my oppinion anyway user added image

instead, split the surface in the right place, then select the two models and do polygons > combine on them .. Then merge the edges and vertices..

it takes alonger time than a bool, but the result will definately be cleaner !


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# 17 04-06-2003 , 05:29 PM
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well, the mode is all one geometry. I just started extruding from from the back part behind the seat to built the inner area of the tyer. I just need to close the gap.


Yeah, but no but yeah but no....
# 18 04-06-2003 , 06:16 PM
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Originally posted by z1mmnd14
I did select 2 verticies and select merge and it didn't work, so i tried combine and that didn't work ???

you gotta snap the verts either on top of each other or set the tolerance of merge vert to a higher value in tool setting. and then the merge vert only works if you combined both parts before.

# 19 04-06-2003 , 07:05 PM
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Yeah babyduck is right, might be that the tolerance isn't set right for your scene. Snapping them would take care of it too.
I'd stay away from booleans... they are evil.


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# 20 04-06-2003 , 07:14 PM
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# 21 04-06-2003 , 07:55 PM
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damn dude that "it" u made is so damn cool lol


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# 22 04-06-2003 , 08:53 PM
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Last edited by xanderfx; 04-06-2003 at 08:55 PM.
# 23 07-06-2003 , 03:09 AM
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actually a guy really made one of those. I forget where i saw it.


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# 24 07-06-2003 , 03:36 AM
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well the IT in south park is making fun of the "Segway" personal transport which is REALLY cool but wicked expensive $3000 last i checked. Search for it on the internet i'm sure you'll find some pics and info, it can "balance" if you're not already interested......



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# 25 07-06-2003 , 05:29 AM
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wow.. Your "It" is the shiznet user added image

# 26 30-06-2003 , 01:00 AM
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I like the way it turned out, did you use nurbs?

# 27 30-06-2003 , 04:15 AM
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Originally posted by caligraphics
Eeek no boleans !!! im definately not a fan of them user added image they mess up the surface and add more geometry to your model and you loose control .. Thats my oppinion anyway user added image

LOL, yea man.. I definately agree... haha. Booleans in all programs are messy, especially 3ds max!! I like your technique, could you ever make a short video so i further understand what your saying? If not I think I understand, just i could be wrong.

To the "IT"..that is really nice. I really like the model. The tire though could of used some grip user added image. Very cool though! Very cool indeed user added image.


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# 28 31-01-2005 , 11:55 PM
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I know where some of you may find this familar, a show on discovery channel, Monster Nation, made a real life one and in less than 24 hours. AHHHHHHHHHH, don't you love tv drama.



thx
-ryan

# 29 01-02-2005 , 12:12 AM
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Originally posted by alienscience
I know where some of you may find this familar, a show on discovery channel, Monster Nation, made a real life one and in less than 24 hours. AHHHHHHHHHH, don't you love tv drama.

thx
-ryan

DAM!!! 06/2003 to 02/2005. That’s gotta be some kinda record.


Yeah, but no but yeah but no....
# 30 01-02-2005 , 01:57 AM
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Yeah, your probably right

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