Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 10-09-2003 , 10:14 PM
TheGreenGiant's Avatar
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Join Date: Jul 2003
Posts: 109
Here's Batman Hill, melbourne. It's a 500 million dollar hotel development. A quick model done in about 3 hours and rendered to show the proportions and how massing would look.

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# 17 10-09-2003 , 10:18 PM
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and here's queen street brisbane which has passed council approval. I didn't want to make this a pissing contest on who can do better but if you only take critique from professionals. Love the attitude user added image

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# 18 10-09-2003 , 10:24 PM
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Location: Haifa, Israel
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If you hate MAya - What are doing here , anyway ?



Most of the images you posted have the same problems you said yourself

ha ha

BTW Maya costs 1999 not 4000

and ArtLantis sucks (have it bought) , so is Archicad renderer


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
 
# 19 10-09-2003 , 10:25 PM
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Originally posted by nirsul
or blame yourself for not understanding shadows or the scene which I built.
honest...

Nir

arrogance.

 
# 20 10-09-2003 , 11:03 PM
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Location: Haifa, Israel
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Now lets see how you take criticism, sorry , you asked for it and the rest will be judges.

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Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
 
# 21 10-09-2003 , 11:06 PM
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Location: Seattle, WA
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Continue this elsewhere... preferably somewhere not called SimplyMaya.

 
# 22 12-09-2003 , 06:25 AM
Kevin
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LOL mike... and it was just getting interesting user added image please open it back up as I have a huge hangover and need to be entertained user added image

 
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