Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 16 30-10-2003 , 04:08 AM
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# 17 30-10-2003 , 04:40 AM
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OK, OK heres a still image to keep you excited while I find a suitable video compression program...

# 18 30-10-2003 , 04:43 AM
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oops, forgot the image user added image

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# 19 30-10-2003 , 05:41 AM
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Cool work man.

Not to nitpik, but did you want to have all the cloud particles be the same radius?

Just an fyi: (for future reference)

In the particleShapes' "Add Dynamic Atributes" section, you can add a "radiusPP" attribute that will allow you to emit particles with random radii (random radius's hehe..).

You can even control the "randomness" by telling Maya to make them random between a preset range of 2 sizes like:
particleShape1.radiusPP = rand (1,5)

(I'm tired, so my syntax might be off a bituser added image

Check out our sticky Expressions thread here:
https://forums.simplymaya.com/showthr...&threadid=5601

LOTS of usefull info there for you to cut-n-paste to add realism to your future shots!

Good luck!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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