Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 10-01-2004 , 09:39 PM
ayelar's Avatar
Registered User
Join Date: Jul 2003
Posts: 107
Hey deryk, looking good! I'm working through the 4.5 fundamentals book, too! If you check out chapter 8, there's a whole overview of Hypershade and working with different materials. I'm working on it myself, about to texture my first character!

Nice design so far, looking forward to seeing more!

# 17 11-01-2004 , 05:00 AM
Subscriber
Join Date: Nov 2002
Location: Philippines
Posts: 117
hey thanks!

and be sure to post your work once it's done. i'd love to see that too. user added image

i checked out chapter 8 and worked on it a bit. some nice stuff in that one, especially for creating textures solely in maya. i'll incorporate some of that stuff into my scene then. user added image

what's real bad is the lack of time i have to work solely on this project. since i'm busy working on my undergraduate thesis over here, i'm at a lack of time ALL the time. user added image but yeah anyway, i'm gonna post more pics of the scene as i progress.

thanks for the tip!

# 18 11-01-2004 , 11:29 AM
Subscriber
Join Date: Nov 2002
Location: Philippines
Posts: 117
new screenshot.

created a new texture for the building. i think it looks better now. user added image

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads