Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 286 16-11-2002 , 08:26 PM
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Originally posted by dave_baer
MUMBOJUMBO_13: You know, your pics would probably look a whole lot better without ALIAS WAVEFRONT splashed all over them. What, do you work for them or something? user added image


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that is gross. it looks like that because he is using the free availlable PLE (personal lerning edition). you should NEVER bitch about that.

# 287 16-11-2002 , 09:10 PM
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Added a leg

# 288 16-11-2002 , 09:18 PM
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Originally posted by Garry1953
Added a leg

wow, can you open a can with the mouth? user added image

# 289 16-11-2002 , 09:35 PM
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At last I'm back to doing the easy stuff.
Things to do:
-Model Cockpit or simply use black glass in the cockpit.
-Model legs, main legs and front-legs
-Make a texturing strategy
-Model some kind of landscape with a couple of trees, some water and some other stuff.
-Model some monter for this model.
-Texturing
-Texturing some more
-Texturing even a little more

# 290 16-11-2002 , 09:48 PM
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undseth, just wondering, if it runs only 60 km/h, how is it to jump 40 meter high and 90 meter wider??? awesome jumping user added image

# 291 16-11-2002 , 09:58 PM
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Oh, um... eh...
The speed wasnt meant to reflect its jumping capabilities.
I guess it cannot jump and run at the same time, due to the successive stress generated by the jump/landing stress.

But maybe some hot-shot pilot tries a combo of waking and jumping, perhaps something similar like jogging.

Actually when I wrote speed I was thinking of a walking gesture.

So this mech cannot jump 40 meters up/forward on one leg and then make another jump with the other leg.

Hmm... so the mech have to pause for a moment prior to another max jump.


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# 292 16-11-2002 , 11:50 PM
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This is not what the final renders (I plan on at least two) will be like. Just some kind of vague indication of things to come.

# 293 17-11-2002 , 02:48 AM
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hey guys, awesome work so far. If it's not too late, i'd like to enter this contest too.

# 294 17-11-2002 , 03:00 AM
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babyduck user added image
HaHaHa

I was looking for a name for it.

So....... let my model be known hence forth,,,,, as the.....

Walking Can-Opener user added image

# 295 17-11-2002 , 03:27 AM
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thnks baby yeh
i isnt a richo like u's i got the free version so i could start early so i can learn more before i 18 and have to get a job


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# 296 17-11-2002 , 03:31 AM
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like what your doing undseth
nice can opener garry you going for newb's or normals ?
you can open them and vizion can hold them for you


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# 297 17-11-2002 , 03:47 AM
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mumbojumbo_13

I wear the newbie badgeuser added image

# 298 17-11-2002 , 08:27 AM
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Latest Update for the walking Can Opener

Added a seat and a few controller things.
Changed the gun turret.

# 299 17-11-2002 , 11:44 AM
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damn guys.. wicked stuff.. heheh.. user added image
keep it up!

# 300 17-11-2002 , 12:41 PM
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ahaa i found a guy that looks more like adl's i was watching middlesborough play chelsea and he plays for middlesborough it would be adl's except for the long hair


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