Not at all: for the masters I had a degree in computer science and some really bad models done in max which they didnt even look at. They do all the training you need. Athough it's not really classed as a training course. I did the MSc and was taught maya, houdini, renderman, photoshop, c++ etc and the maths etc behind it all. It's a much better way to spend that much money and it's got amazing industry links we had visits from ILM, WETA, framestore, mpc, loads of games companies etc. So it's well worth it and you get to spend a year living by the sea! Also the community afterwards is amazing, go to any post production house in the world and there's someone from Bournemouth trust me!!had a look and i think to take on a masters degree you already need to be trainned in cg and have a honours degree...
It's alot less than 20k buddy, it's more like 14k, which is actually a pretty good salery... I guess not for 3D stuff tho, national average here is about 12k, which is near enough where I sit... 20k is a high salery, not /that/ high but you could live very comfortably on it.Originally posted by mtmckinley
My entry level salary was about $28k US a year. I believe translated to England, that's under 20k pounds, lol.
I'm acually learning animation traditionally. Which is why i havent been using Maya for a while, it takes a lot of timeBut as far as the sticking to certain software, I think its best to stick to one while you are learning animation