Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 31 02-09-2004 , 09:12 AM
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These models are beautyfull. Great shapes . Impressive lights.

# 32 02-09-2004 , 12:14 PM
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Update on detail of the hands.. Knee's have bean worked on a bit more also.

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# 33 02-09-2004 , 09:17 PM
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Hi Pony

Looks good, but I have one comment. Around the breast area it seems a little flat as it nears the armpit, whereas its a fairly fleshy area the weight of the breast where it meets the pit would push out slightly. Just my 10pence, keep going


_J

# 34 05-09-2004 , 10:12 AM
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Nice work there Pony!


Beauty is worse than wine, it intoxicates both the holder and beholder - Immermann"
# 35 05-09-2004 , 10:24 AM
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Yeah, doing great on the hands, keep it up user added image

# 36 05-09-2004 , 05:15 PM
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they are impressive scaled arms dude, user added image

i get focused on drawing and sometimes they are either up by the waist or down by the knees

- spot on user added image user added image


MURPH
# 37 05-09-2004 , 05:38 PM
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Jango thanks. No if its the spot I'm thinking about your spot on. The crease right there is proving to be a frustration. Your 10pence is well spent.

Sir-Avalon, thanks for viewing. It means a lot to me. Your models female models are cool.

Dirack, Thanks.

Murph, LOL cool. Glad you think so. I had some bloke at another place thinking the arms are way to long.. I kept on thinking it couldn't be, I got with in a half inch of the ref. Started to wandering if the subject for reference hand un-usually long arms.

# 38 05-09-2004 , 10:54 PM
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There's times when I look at these threads and can't believe my eyes... this is one of them. Bravo!

# 39 13-09-2004 , 02:09 AM
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Good Job Pony!

I can't help thinking that the breasts for a woman with those proportions should be slightly less perky..a littly lowered, due to the weight.


"Whatever tomorrow brings I'll be there...with open arms, and open eyes" - Incubus
# 40 13-09-2004 , 08:25 PM
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Hey Pony!

Long time good to see that you're still here! The model looks incredible man!!!

# 41 14-09-2004 , 12:20 AM
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wow pony, didnt know this was your project youve been workin on user added image youve certainly come a long way, keep up the good work!

# 42 14-09-2004 , 02:24 AM
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Kerosene, thank you. I appreciate your sentiments. Keep dropping buy for some eye candy.

rhaoosh, Great. I’m still sticking to the reference pretty closely. Once I’m happy or find I need to for some reason I will be working with out it. Its not the most complete or high enough resolution that I would like to see but. Though I'm not sure what will become of the breast before the end. Anyway if you want to see the ref I'm using...

reference being used :
https://fineart.sk/show.php?w=675

I just think its important to get as close as one can to the reference to most fully understand it. Thin work on from there if needed.

Great to see you FlipflOp.

Orgeeizm, yeah its mine. Hopefully I will take it much father.

Jango, maybe with that URL of ref up there you can see better what I'm up against on the breast/arm area.

Updates hopefully soon, and fixes for the things mentioned. I haven’t forgotten them and value all the advice and C+C.

# 43 18-09-2004 , 10:16 AM
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Do you ever sleep?

Great progress here as well. She is developing very well.

t3


All great projects succeed one step at a time. One lone step firmly placed.
# 44 13-04-2005 , 01:06 AM
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its looking really good Pony! Ecsspecially compared to your referance. Like everybody I am impressed with the hands. I wish I could give you some better C&C but to me everything looks really good.


Just a squirrel trying to get a nut!
# 45 13-04-2005 , 03:41 PM
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Great work
What shader are you using for the skin ?

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