Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 21-10-2004 , 02:50 PM
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Hm....didn't really work - had to delete the joint and redo the thing.


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 32 23-10-2004 , 06:44 PM
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Finally...got my hind legs 2 work!!!


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 33 23-10-2004 , 09:14 PM
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and the whole thing too!!!
hope to get a nice pose by the evening and go on to the rider.


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 34 23-10-2004 , 10:43 PM
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Looking forward to it. user added image

# 35 24-10-2004 , 03:56 AM
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well...that could only happen to me user added image user added image user added image user added image

Being the dumb ass I am, I noticed a somehow merged vertex on my horse(already fully rigged). So I split it, fixed and merged edges. My whole object disappeared...and I can't get it back. It is still there in the outliner... user added image
-deleting all history did not give any results user added image
-deleting all tweak/split/merge nodes in Notepad did not give any results user added image

Somebody help...please... user added image


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 36 24-10-2004 , 04:11 AM
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Undo or load from a previous save.

It's good practice to save in stages as you go and not just save over the same file, just in case.

# 37 24-10-2004 , 05:15 AM
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undoing and loading did not work at all, just settled the trouble. user added image


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 38 26-10-2004 , 12:38 AM
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well, since all my efforts to restore the object failed, I restarted it.
NURBS this time, for a change. Each leg is birailed, then fillet-blended to a curve on body.

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I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 39 29-10-2004 , 12:57 AM
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and here is the head-neck area

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I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 40 30-10-2004 , 02:40 PM
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some first ugly seamy textures

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I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 41 31-10-2004 , 09:15 PM
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YES!!!
I've finished him!!!
All Rigged, textured, and ready to animate!!!

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I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 42 31-10-2004 , 09:51 PM
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Well, it's very black. user added image Looking forward to more progress!

# 43 01-11-2004 , 12:35 AM
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It's definitely very black =))

Here is my paladin reference, and the rider is only in my head yet =))


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 44 08-11-2004 , 03:48 PM
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Well, last week I had to go into a whole different project 4 school, so didn't work here as much. Here is the rider...

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I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 45 08-11-2004 , 10:20 PM
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Man youre almost done, im still starting lol. Good job though, I wanna see that paladin textured too!


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
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