This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Press ctrl+alt+delete. go to processes. find maya.exe in that list. move a uv around and see if the numbers under CPU shoot up. If not its probably your videocard.
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