Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Yer the glass looks quite unasuming and understated. My glass has a tendency to be too reflective or too shinny. I would be interested as well, and I have been doing it for years
"You can live for yourself today -- or help build tomorrow for everyone" _LIVID
yeah i have no idea how to do the glass or the shader. so how you did it would be great as it looks really sweet. something many models seem to lack. never done a shader before
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