Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 31 07-11-2002 , 03:35 PM
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Concept ART

Going to start when i'm back home again....with some breathtaking concept arts...MUAHAHAHA

# 32 07-11-2002 , 03:54 PM
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Looking forward to it bullet. =)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 33 07-11-2002 , 05:34 PM
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i know now what i want, still need figure out how - the most horrible thing will be the sketch user added image

so here is my idea: as ants can carry 50 times their own weigth, a good transportation thing for other mecha would be a huge ant hosting many smaller mecha inside. as soon as i get it sketched i will post it. and i am not sure yet: should i start a new thread only for the ant or not?

# 34 07-11-2002 , 05:39 PM
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Just post here, don´t worry.

Sketch will be good. user added image

# 35 07-11-2002 , 05:44 PM
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Sketches

Okey...here's my first try for the wasp....mecha i mean....still needs some tweaking here and there....

# 36 07-11-2002 , 05:45 PM
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ColorSketch

and added some color....

# 37 07-11-2002 , 05:58 PM
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Excellent!
Hmm, perhaps a bit more mechanical?
Great entry!

# 38 07-11-2002 , 06:04 PM
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More Mechanical

Okeydokey...but ain't going to create a new sketch...going to make that in maya...(closed photoshop already, and started maya ;O)))

# 39 07-11-2002 , 06:06 PM
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# 40 07-11-2002 , 06:11 PM
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ok here it is, my ant mecha. needs to get the insect look taken away some more. but photoshop sucks, always wanted to alt-mmb to move the picture user added image and i cannot paint user added image

edit: forgot, it is a newbie entry


Last edited by BabyDuck; 07-11-2002 at 06:45 PM.
# 41 07-11-2002 , 06:41 PM
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Just started on the model about an hour and a half ago, so far im just getting the shape. Once im happy with the shape ill start teching it up and making look metal.

Comments, ideas welcome.


Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb

Last edited by Kurt; 07-11-2002 at 06:53 PM.
# 42 07-11-2002 , 07:25 PM
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OK i gotta enter this one! user added image I joined too late to partake in the last challenge but I am definatley up for this though user added image


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# 43 07-11-2002 , 08:12 PM
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Originally posted by Pure_Morning
OK i gotta enter this one! user added image I joined too late to partake in the last challenge but I am definatley up for this though user added image

Great to hear that! Welcome to SM mate!
Remember to post the same entries here.

# 44 07-11-2002 , 08:39 PM
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Nice start Kurt!
Keep on it.

# 45 07-11-2002 , 10:01 PM
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first ant model

ok i moved the ant over to maya. and i had some real fun with nurb spheres user added image so basically i give up for today. the stitching did not work, it messed all up, so instead i lofted the cutted open poles of the spheres together - that seams to work without destroying the shape. but all the legs is missing. i think i will go to poly and subd soon. nurbs is not fun to work with, but cool shapes for head and body user added image and i thought a maya ocean is nice to have instead of black as background.

comments welcome

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