Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
yeah i've realised of that too and i don't have any idea of why the hell does it happens but anyway, now i'm working on it i can say it is still a damn hell work with fur.
I can't make it look right, nor the orientation of the hair , nor lightning, nothing.
Most of it its like if it were pasted all over the model, rather growing on it...
and, why I cant paint fur atributes like textures??
It seems more like paint skin weights too and i really hate that.
Maybe its easyer if you have one of those pencils instead having to use the mouse
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