1. I have posted this issue before but never really got a satisfying answer. I have a small library of .3ds files, and want them to be opened in Maya. Instead of re-exporting the whole library in Max to an importable format, i am seeking for a MEL-script or a plug-in (i'm on MAC!) to be able to import .3ds files. i have tried to download the bonus tools at the AREA site, but the downloaded file "orient ToTool.mel" is 24k, and after having placed it in the approriate folder (remind me please wich one that is...maybe I got the wrong 1?!)... nothing happens in the plugin manager. So NO luck so far on that subject.