This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
thanks for the reply guyz anyways "kinddoggofwar" yeah ur rite i've notice a bit of the back bone will be showing, so i guess i better work on making it look more detailed.
and
louis56 ive worked on making him look Evil, hopefully this will do
OK im just ganna update u guyz on how its doing so far... ive made a SIMPLE ROBE so dont kill me cuz its Ugly. i just wanted to know wat will be showing and wat will not.
The evil skull looks pretty... scary, so that's no problem
the robe needs a LOT of work though :p but I think you figured that out yourself as well
just keep going
Thanks for the comment "Freaky-Freeky" , well im ganna touch the skull abit more later after i fit the robe perfectly... and yeah about this robe its doesnt need alot of work it needs to be deleted lol :p , i just droped it 2 show an example for ya u all. but im working at the moment on it... :attn: i'll be posting an update on it soon.
Hey guyz, i'm Back... Sorry took me so long to update, i was pretty sick for the past few dayz i could't get my hand around my Grim...
so anyways i've just worked on my Grims Robe, Skull and his scythe..
C&C welcome, i would really want any critz on him, cuz honestly im abit lost on how 2 make his Robe cuts look good.. Please Help, Any Help is Appreciated
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