Originally posted by gubar
front view of the guy:
Your progress thus far is damn fine gubar.
I'm not sure what happened in the render but it looks like he has vertical scan lines on his chest. Might want to take a look at that. As far as the model itself goes, Rigging in maya as I have experienced is very customized.
Meaning, if you want detail in the hand model it in because you will set up your rig to make that detail look realistic if thats the look you are going for.
As far as the forearm length goes, I'd say its fine, especially since it matches your reference. And well stick to the reference is my best advice for your first model. Learn what you like and don't like and then go back and tweak it up after.
The texture effects look great so far with regards to the muscle definition and the overall look so far.
The skin colour is great, can't wait to see some more details.
-Alexander