Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 31 05-11-2008 , 09:15 AM
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hey guys been a long long time since a post on this thread been busy with uni so heres a start on the head

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# 32 05-11-2008 , 09:18 AM
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heres an unsmoothed wire.
in the smoothed version you can see my blueprints which i did alter a little as uou can see with the chin

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# 33 05-11-2008 , 11:26 PM
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bit more igave the face more of a curve and started with a few more little bits glasses, eyes teeth ears etc.

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# 34 06-11-2008 , 10:50 PM
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pretty close to finishing but im going to set up an sss for the skin at the moment its just a blinn

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# 35 06-11-2008 , 10:51 PM
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sorry bout large image i didnt realise i rendered out so large

# 36 06-11-2008 , 10:53 PM
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side on view

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# 37 07-11-2008 , 01:00 AM
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interesting fairy

you should give him lots of armpit hair too user added image

the wings look like they are round wires with pantyhose-type material on it though




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# 38 08-11-2008 , 01:15 PM
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Are you going to rework the arms and hands? Right now they're looking really crumbled up.


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# 39 08-11-2008 , 01:22 PM
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i like the direction you're going with this, but there are some definite issues with the model - the tummy needs more massing in the top half - it looks a little deflated, as gec said, the arms need some work - they look flat and pinched in areas - you need to think about the muscles and bones underneath the skin and think about how they look. also, those wings - they just don't fit at the moment.

i really like the style of the character - i think you have the clothes spot on and the colors are great. user added image

# 40 08-11-2008 , 02:22 PM
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arran- thanks heaps mate thats really put me in a positive mood with this piece

gect- i have been looking at them and i agree lol

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