Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 31 09-05-2011 , 09:05 PM
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haha, thanks for the comments. They are perhaps better directed at the people who did the audio, but glad you like the shading.

What do you think of renderman then?

# 32 12-05-2011 , 05:43 PM
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I really like renderman, the way it works really speaks to me somehow, amazing speed and quality with displacement, DOF, Motionblur.
I have the luck that I have Renderman Studio so I sometimes play with SLIM and IT as well

# 33 12-05-2011 , 06:34 PM
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It's sooo fluffy user added image I really want one now. Great character and the fur looks so cuddly, well done.

Nilla

# 34 06-06-2011 , 03:54 PM
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edit: ignore this, I don't think it's meant to be out yet.


Last edited by honestdom; 06-06-2011 at 04:20 PM.
# 35 08-06-2011 , 03:16 PM
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Last edited by honestdom; 06-09-2012 at 04:01 PM.
# 36 18-07-2011 , 08:06 PM
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Hey any chance on a quick tutorial on the fur

# 37 18-07-2011 , 08:12 PM
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# 38 15-09-2011 , 12:12 PM
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Last edited by honestdom; 06-09-2012 at 04:01 PM.
# 39 15-09-2011 , 02:24 PM
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# 40 16-09-2011 , 02:17 PM
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thanks man, it was a lot of long nights user added image

# 41 17-09-2011 , 01:00 AM
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LOL cool dom...first one had an error.....nice work man.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 42 17-09-2011 , 05:39 PM
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What was the error?

# 43 17-09-2011 , 06:27 PM
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Ok I give in! that was wierd...the first time I tried to lay it....it couldnt find the video...hmmm...problem fixed it appears fine now.


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 44 02-10-2011 , 08:35 PM
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Last edited by honestdom; 06-09-2012 at 04:01 PM.
# 45 06-10-2011 , 12:29 PM
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cheers, i came in late on the cadburys ad and only really did the chocolate bar at the end. On the sunflowers i made blend shapes for the different models and did various higher and lower res models. I am still a junior artist so i kinda get the boring jobs like matchmove and blend shapes and layout stuff but its still really enjoyable working. I learn stuff all the time.

what process would you like to know about?

I'm blown away that you're only at the junior level (A) and that you're skill set is this good to be able to actually get work (B) BEING a junior level Mayateer.

It gives me allot of hope. I was a 24 year storyboard artist and completely switched over to 3d for a second (hopefully) career now at age 40. It's nice to know I might have similar opportunities and that there are jobs out there for various levels.

Great great work.

Travis

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