This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I was thinking (I tried it and it worked) of using the 'create poly tool' then lay the new face on the can...combine.delete some faces and then bridge tool. I just dont know how to get the shape to stick to a surface first (only by hand)..or you could make the shape a cloth?? then drop onto it? object placement even...just theories
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off