Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Thanks mate, glad you like it! Not sure what position I'll put it in for the final render, but I'll do my best.
Speedy:
LoL, the old horses were very blocky, makes my job a little easier too I guess! Haha Cheers mate, I've had a lot of fun with this challenge so far, and after work it's given me something to look forward to on the evenings I don't spend with my girlfriend, so all good all round!
Ankit:
Thanks too, I had been thinking that myself, its such a great excuse to play with Lego again! Fun fun fun! If I could I'd play with the real thing! Would feel a bit weird going into a shop and buying it for myself though, think I'll wait until I have children of my own and use them as an excuse...lol Shouldn't be too long hopefully.
No updates from me I'm afraid, work during the week is 14 hours a day with travel usually, so I'll just keep looking forward to the weekend for now! Haha
A lot of good entries going on so far though, I'll try and post some comments when I have some more time, until then, good luck all, and happy modelling!
Im the same Dango, Come home from work and get stuck right in...then after 5mins of modelling the g.f calls and before i know it....4hours have passed lol >_<
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