export.zip (268.0 KB, 270 views)
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32
14-04-2012
, 06:31 AM
The thin red line
Join Date: Aug 2009
Location: England
Looks OK to me, you do need to smooth the mesh (3button) to get the best results, if you are getting the same problem delete the shader and start again..............dave
Edit:the seam problem is because you have your UVs flipped and there was a seam that was not stitched
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Last edited by daverave; 14-04-2012 at 03:57 PM.
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33
14-04-2012
, 11:35 PM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
argh now i feel stupid. Thanks for looking at it dave, will check into it when I have a chance and let you know
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34
15-04-2012
, 11:30 AM
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Would you mind if I download this mesh to lend some crits? I will have to edit the mesh though. Thought I would ask before I went crazy with your mesh.
If not, I can try a paint-over.
www.stevenegan-cgi.com
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
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35
15-04-2012
, 07:22 PM
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
If I may lend an opinion. The anatomy from the first post on this thread was far closer to the female anatomy than it is now.
The rib cage is far too wide and should not be wider than the hips/pelvis. Ive attached one of my reference images from 3d SK complete with my own underwear range...that should help - I hope you can see the immediate differences
Jay
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36
16-04-2012
, 02:24 AM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
Hey Maya, yea man do what you want with it, it is only going to help me in the end to see what you do....and thanks jay! there are a good amount of issues actually, as long as I dont add geo I dont need to redo my UV's right?
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37
16-04-2012
, 10:25 AM
The thin red line
Join Date: Aug 2009
Location: England
Ozgalis dont be scarred to do your UVs again, use the UV plugin that comes with maya 2010 and upwards also works with maya 2009, make like a lot easer.................dave
Avatar Challenge Winner 2010
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38
16-04-2012
, 06:23 PM
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Yeah its probably gonna need a UV tweak at the very least....no getting out of it LOL
Jay
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39
16-04-2012
, 07:15 PM
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Hey, cool. Will download it and give it a play. The topology would probably need a re-work, but that's up to you.
Getting my new monitor tomorrow or Wednesday, then will have a tweak. Monitor got dropped, heartbreaking! lol.
www.stevenegan-cgi.com
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
#
40
16-04-2012
, 09:15 PM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
dave what uv plugin? I am using 2011 and just use the standard planar and cylindrical mapping..going to look around and see what I can find on it.
yea i kind of figured, plus I want to see what maya does with it, see how his loops are compared to mine...so prob will end up changing my loops any how
Hahaha oh man that sucks maya, how did you manage that?
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41
16-04-2012
, 11:10 PM
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Switched my small desk out for a table, decided I could do this without unplugging everything.... Logic win! Placed the monitor on the table, reached under to pull the system forward.... *crash* :o
It was a HP monitor 25"! lol. Getting a new 28"
www.stevenegan-cgi.com
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
#
42
16-04-2012
, 11:14 PM
Lifetime Member
Join Date: Feb 2010
Location: Australia
Oh Steve you poor poor lad...that would have sucked just as you realised gravity took over? ouch
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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43
17-04-2012
, 07:56 AM
#
44
17-04-2012
, 06:02 PM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
@Maya, hahah oh man that sucks, you getting another HP? and looks like your uping the size a bit lol. I have a samsung 27 LED I LOVE it.
@dave awesome thanks man, going to check it out hopefully in the next few hours. Trying to help my buddy with a logo...I have only done like 2 logos before and that was my first year in school...so should be interesting
Also I was looking around and it seems a lot of people attach the arms and legs to the torso in the UV map, is this something I should practice? instead of having the torso, arms legs, hands, and feet separate?
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45
17-04-2012
, 08:56 PM
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Ahh its just the bonus tools UV unwrap tool...yep you gotta use it...its like part on my armoury at work and home!!
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