Seems like this create poly tool is good for making just one polygon at a time. Unless I've missed something.16 - The "Create Polygon Tool" wow I can not believe how deceiving the tool is.
Ok here is my example. i build a row of polys to create a shape. Ok I go to select the Faces but many at one time by holding down the shift key and double click on one to get many.
Ok here the Red Crow here. The polys are created yes but they are not merged together.therefore I have to go and get the "Merge Vertex Tool" and merge each (Vert) up again creating more time. i am trying to manage my time at the same time as I model. "Holly Smokes Batman" What is up with that.
Or maybe I am doing something wrong. I do not think so but I am still learning my way around "Frieolie"
Means Cheese and Crackers
I think you could have made the shape easier by adding edge loops to a single polygon or cutting the polygon than doing all those. O.oSilverFeather-
I will post a screen grab. Now in this screen grab I had to move the corners to reconnect them after creating the shape. It doubling my workflow which I hate. Because I know in the long run this can hurt me more than help.
Thanks
Selecting facets and applying a new lambert or whatever to them and color them differently works. Provided that the facets are shaped the way you need them to be.18 - Colors -
Ok this question involves coloring sections on mesh as a quick reference before going into the Texturing Phase.
Ok please forgive me for bringing this up However in Modo when we do this: You can select any polygons and activate Materials, name that Material and color is as a reference. All this info goes to the Shader Tree and we can do amazing things from there.
How does this work in Maya. I know about the Lamberts, However In Maya can we select sections of Polygons and color them quickly without affecting the surrounding Polys.
Or is it best to skip this and get right to Texturing?
19 - Creating Glass and Plastics In Maya. Are there materials that we can assign to sections and see it's Glass Effect without Rendering it out?
Thanks