Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 31 21-05-2003 , 11:07 PM
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Looking great mate.. just pay a bit more attention to the pelvic/hip area seems a bit off.. Other than that comming along great..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 32 21-05-2003 , 11:28 PM
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thanks Kurt. I'm tweaking that pelvis area back and forth... I really want this little kink of the pelvis to show...

care to sketch your idea on the screenshot?

# 33 18-07-2003 , 10:34 AM
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Finally an update...

Ha! And you thought I'd never finisgh him, right? :p
So much to do, so little time... *sniff*

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# 34 18-07-2003 , 10:43 AM
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and a head closeup

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# 35 18-07-2003 , 10:45 AM
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touched up his back too

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# 36 18-07-2003 , 10:47 AM
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now I have to decide what kind of teeth to give him, if any...

my idea was to go for Piranha-type, razor sharp teeth, what do you think?

# 37 18-07-2003 , 11:32 AM
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oh sweet ya back at it user added image - great work


Thanks for wasting your time reading this line.
# 38 18-07-2003 , 11:33 AM
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wow... this is awsome

about the teeth, yeah the sharp pointy teeth would be the best choice if you ask me

-Emo

# 39 21-07-2003 , 08:58 AM
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I would suggest some kind of acid-slime to digest instead of teeth. Everyone makes teeth, be different user added image


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 40 21-07-2003 , 01:51 PM
philip - liquid.arts's Avatar
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well, isn't the acid-slime occupied by Giger's Alien? :p

# 41 21-07-2003 , 02:08 PM
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Looking good, Philip user added image

# 42 21-07-2003 , 02:24 PM
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What about teeth like a dolphin?

small, not really "sharp", but there's quite a few of them.

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