Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 31 10-07-2003 , 05:32 AM
EagleKing's Avatar
Registered User
Join Date: Apr 2003
Location: Germany
Posts: 976
rofl... the eyes.. make this guy looking like he is a bit confused lol

# 32 10-07-2003 , 10:40 AM
Registered User
Join Date: May 2003
Location: stockholm, sweden
Posts: 115
haha user added image love the expression on his face..
like he smelled something reaally bad.. and with a nose like his.. its gotta be killer.. user added image


sleep is for lam3rs
# 33 10-07-2003 , 11:28 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
cool al!. Eagle Im trying to make him as dump as possible.

# 34 12-07-2003 , 01:19 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
putting in some final touches like chain from his neck to the fire Hydrant and create something for the background.

Attached Thumbnails
# 35 12-07-2003 , 03:42 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
got a chain made. Need to work on background

Attached Thumbnails
# 36 12-07-2003 , 03:47 AM
^^TwEeK^^'s Avatar
Registered User
Join Date: Apr 2003
Posts: 357
cool....looking great

did u use some trick to make the chain..or just duplicate, move and rotate?


- TwEeK
# 37 12-07-2003 , 03:54 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
I was going to use dynamics and just let it fall but It was taking to long to simulate so I just duplicated them all.

# 38 12-07-2003 , 10:55 PM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
another render,

Attached Thumbnails
# 39 12-07-2003 , 11:29 PM
drknow's Avatar
Registered User
Join Date: Apr 2003
Posts: 1,033
Nice Roach. Ecxellent work on the.......uhhhhhh..........whatever!!!!! maybe add more bump for fingerprints, but what do I know.


It's Dr. Know, Not Darknow
# 40 13-07-2003 , 01:03 AM
Witchy's Avatar
Subscriber
Join Date: Feb 2003
Posts: 1,254
I like that expression a lot; it looks as if something or someone is about to kick it!

# 41 15-07-2003 , 11:27 AM
howardporter's Avatar
Subscriber
Join Date: Apr 2003
Location: usa
Posts: 985
LOL! that is great!

# 42 15-07-2003 , 11:33 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
working on background. still have a bit to work on. textures are not complete. Also, I'm not shooting for realism in the render.

# 43 15-07-2003 , 11:35 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Pic.

Attached Thumbnails
# 44 15-07-2003 , 04:13 PM
howardporter's Avatar
Subscriber
Join Date: Apr 2003
Location: usa
Posts: 985
Ive got to HAND it to ya, Your quite HANDY with the Maya... A real HANDS on guy.... Lets all put our HANDS together for .... ugg sorry about that user added image

Searously tho' its looking really nice. how did you do the leaves?

# 45 15-07-2003 , 04:57 PM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
the tree is created with PFX and then converted to polys.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads