This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
(it cost me a small fortune in electricity bills with the hours i spent downloading and proccessing (i can't spell) that data, i got through a few hundred mb on my 56K 1.4Ghz)
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