This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Here. Take a look at your own picture without my red lines. I just drew them so you can know where to look. Where I drew the lines at is where you can pretty much make out a square. Womans' are more round. I don't mean pull them out to make em round, just make the loops more rounded.
I'm not a geek. I'm a nerd.
msn - g1842@hotmail.com
I'm up for a chat anytime.
Not that mach updates in a while so here it is,
i have left the body for a while and have started to work on the head. i am using the same method fond in the Joan Of arc tutorial found here https://www.3dtotal.com/ffa/tutorials...farc/head1.asp
If you havn't seen it i reccomend using it.
Anyway, please tell me what you think of it so far
"If Less is more then think how much more more would be..."
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