This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
just a bit of update, and i ve got a question as well, when i change floor material from lambert to mia_material, my shadows disapears and i get them bad looking samples on the floor as well??? all what it is on mia_material is a bit of reflection and ive put glossines to about 0.3 and 100 samples, and that gives me no shadows and them ugly reflections, also if u look in rear bumper bottom there is one as well???
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