Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 46 16-07-2011 , 09:31 PM
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The thin red line
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That might work Ben I will give it a try tomorrow as Im having some of the amber nectur at the mo...........dave




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# 47 17-07-2011 , 06:38 PM
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I think Im getting there, did as Ben suggested (placed another emitter sending out white streaks) looks good at a distance still needs fine tunning............dave

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Last edited by daverave; 17-07-2011 at 07:54 PM.
# 48 17-07-2011 , 10:53 PM
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looking the part dave....the particles made a big difference

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 49 18-07-2011 , 06:52 AM
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Thanks Bullet
I dont think I will be able to get it just how I want but this is close for me..........dave

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# 50 18-07-2011 , 07:15 AM
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Looks ok to me mate!! nice looking garden too


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 51 18-07-2011 , 07:33 AM
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The thin red line
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Location: England
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Thanks Bullet
I half expect most of the plants to die Ive not got green fingers in real life LOL..........dave




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