Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 46 30-04-2003 , 04:14 AM
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sorry here's the file


Technical Director - Framestore

Currently working on: Your Highness

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# 47 30-04-2003 , 06:33 PM
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wow awesome i'll check that scene out. Thanx sooo much man!! Just watched that shot in ID4, OMG its sooo good. this should be interesting!



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# 48 30-04-2003 , 08:38 PM
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okay now that i'm gonna be doing work on this i think i'll try to get some people in here:



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Last edited by Vectorman; 02-05-2003 at 05:56 PM.
# 49 01-05-2003 , 03:01 AM
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Okay, figured out the lumi map thing. Has to be uncompressed (BMP). Now it works. Heres an 8light fake fake GI. Looks bad on reg gi, and i still don't like it here. hmmmmmm.



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Last edited by Vectorman; 01-05-2003 at 03:59 AM.
# 50 01-05-2003 , 03:04 AM
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sweet! i like it user added image


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# 51 01-05-2003 , 03:53 AM
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verrry nice my friend, verry nice, i think your brother may be right on the solt water deal


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hahaha, i really cant spell. heh.

# 52 01-05-2003 , 04:05 AM
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with 1600x1600 lumi map. I think i need more resolution, what do you guys think?



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# 53 01-05-2003 , 06:48 PM
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Yeah, a better resolution would definitely look better on the mothership. Nice job though!

# 54 01-05-2003 , 07:04 PM
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Trying to tweak the shape, i just realized how big this was gonna be. What do you guys think??



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# 55 01-05-2003 , 08:02 PM
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top



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# 56 01-05-2003 , 09:04 PM
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Okay guys heres a composite with a REALLY big ship. Its at the wrong angle tho, at that angle it'd be like 3 miles up in the air! But its more for concept Hows it lookin? I'ma get rid of some of those little white lights that are very dim, they don't look right.



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Last edited by Vectorman; 05-05-2003 at 02:42 AM.
# 57 02-05-2003 , 02:07 AM
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know you have things to work out on this but doing great job at working it !!

# 58 02-05-2003 , 02:58 AM
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like what pony!? I've barely gotten any suggestions.....



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# 59 03-05-2003 , 08:28 AM
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ouuuh great stuff Vectorman.!!!


Alpha Gamma Sygma.
# 60 03-05-2003 , 07:36 PM
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Hi Vector, want some C+C thin... ok see what we can do.. Well it all looks great from what I have seen. sorry havne't watched the videos yet .. have to update my decompresser. I will soon though. The textures on the botem still have some streching, though don't know if you have that job or not.. If you like I can help you UV map it all fast and tweek out the streches..
Think part of the prob about the some not ofering much inthe way of C+C is that at least for me I'm not sure what your after in the way of how you want things. At least not anything that you haven't taken care of already.
I was going to say one thing but looks like it was left out anyway.. was to leave out the spec.. the mother ship is very big and I feel something that big would not have any spec that is noticable.. buy that I meen no glints.

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