ok the whole speed thing is a major issue for me. The thing is I dont really control the speed very much cause it's all being generated from my flocking system (where the speed is fine). To bring this into maya I have to divide all of the speed etc by 4 just to keep it within the bounds of the room. Thus they run 4 times slower than they do in the flocking system. I do have a workaround I think but it could mean wholesale changes to the script and camera angles etc etc.
Dunno what i'm gonna do about it!
Alan
Technical Director - Framestore
Currently working on: Your Highness
IMDB