Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
first walk cycle: Trying to make it look heavy and a little (but not too much) cumbersome.... He's got a little stamping action going on. I like the stamp, but the down side of that is it all gets a little snappy towards the rear. Tweaks a plenty today....
Straight of the bat, im not that happy with it. It may be the camera angles, and only the last one really portrays his size. Imagine he's 18 feet tall, and chasing you, and you kinda get the idea.... Or, if you looked in your rear view mirror, this is all you would see...but it feels lacking in weight still. So tweaking it today, and maybe adjusting the clips in the trax editor to shave 4-5 frames of the cycle.....
Awsome work, that must have taken ages to unwrapp. walk cycle is a bit jerky, i spose thats to be expected but would be good to be a little smoother.
top work
Ben
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