Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 61 08-09-2004 , 08:26 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Dragonhawk there is no detail in that building you have made. It's basically brown cubes, blue (!?) windows and red cylinders... the toon shading doesnt work because it is removing all of the edges bewteen the components and thus it just looks like a bit of a mess... sorry dude I'm just trying to be honest with you. IMO scrap the texturing for now and concentrate on the building, add some lanterns, fences, extra walls, little stuff. At the moment it's just boring and to be honest not very well done. Spend a little more time with what you're doing and don't just say "that will do" make it perfect.

I hope you take this as a constructive crit and not as a harsh comment.

user added image
Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 62 08-09-2004 , 03:35 PM
Dragonhawk's Avatar
Registered User
Join Date: Jul 2003
Location: Germany
Posts: 457
we really decided to keep it very simple and concentrate on the animation part much more because that's the part where we both need a bit learning by doing.....

to the building....The shader really doesnt show the edges anymore and i dont know why...maybe RC can help me (if he would come online)

To your comment pure morning:
I have no problem with critiques....never.
And now i show you some positioning oh a stickman modeled by RC (i was bored )

# 63 08-09-2004 , 03:35 PM
Dragonhawk's Avatar
Registered User
Join Date: Jul 2003
Location: Germany
Posts: 457
Ì

Attached Thumbnails

Last edited by Dragonhawk; 08-09-2004 at 03:40 PM.
# 64 08-09-2004 , 03:39 PM
Dragonhawk's Avatar
Registered User
Join Date: Jul 2003
Location: Germany
Posts: 457
o

Attached Thumbnails
# 65 08-09-2004 , 06:08 PM
Psuedo Realizm's Avatar
Registered User
Join Date: Oct 2003
Location: In front of my computer
Posts: 258
thats one of the coolest things i've seen in a long time.. i'm gonna try that out here real soon.. but i need to get better at organic modeling so this is going to be next on my to-do list


AIM: Psuedo Realizm
# 66 08-09-2004 , 06:26 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
hang on, let me get this right. You need to get better at modelling to make a stick man? It's just a sphere with a few cylinders attached. user added image


Last edited by ckyuk; 08-09-2004 at 06:35 PM.
# 67 08-09-2004 , 06:32 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
Hehe, hese right you dont need to be good at modeling to make a sticman, in fact a sticman was my first ever model I made when I started maya.


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 68 08-09-2004 , 06:35 PM
Psuedo Realizm's Avatar
Registered User
Join Date: Oct 2003
Location: In front of my computer
Posts: 258
haha nooo... i dont mean i need it as a prerequisite to modeling a stickman.... organic modeling is just something i've been needing to get better at for a long time... so its something i want to learn before i start allowing myself to goof off on other stuff... sorry i should have clarified


AIM: Psuedo Realizm
# 69 08-09-2004 , 06:41 PM
murph's Avatar
Subscriber
Join Date: Mar 2004
Location: ENGLAND
Posts: 404
sorry guys, iv'e not read every post on this thread, but
Dragon hawk - your using maya 6/0 ple
And RC, your using maya 6.0 unlim,

is there not a problem with transferring files between you both, or have i just talked out my ass again?


MURPH
# 70 08-09-2004 , 07:01 PM
ckyuk's Avatar
Subscriber
Join Date: Apr 2003
Location: Great Britain
Posts: 1,336
I'm guessing Dragonhawk has an earlier version of maya and just used 6 to import RubberChickens stick model.

# 71 08-09-2004 , 07:03 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
Well dragonhawk has version 5, and yes i do have 6 un. but dragonhawk has promised me that he will be geting version 6 very soon user added image I hope....


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 72 08-09-2004 , 07:42 PM
EvoxReloaded
Guest
Posts: n/a
he can have my license for 6 unl

# 73 08-09-2004 , 07:43 PM
murph's Avatar
Subscriber
Join Date: Mar 2004
Location: ENGLAND
Posts: 404
ow, thinking outside the box there, like it!


MURPH
# 74 08-09-2004 , 07:45 PM
EvoxReloaded
Guest
Posts: n/a
well im losing my life to the man soon and i wont be needing this copy, nor thiskey, nor this computer. i can donate..

# 75 08-09-2004 , 08:06 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
I want your computer!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Back on topic now, you will be glad to hear thet the first 500 frames is batch rendering as I write. Progress will be slow now as my teachers just wont leave me alone and they keep giving me homework! user added image


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads