Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 61 29-09-2004 , 03:23 AM
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I keep on thinking it should go higher but I guess its low for resons. It looking cool though. Nice mechanical ideas.

# 62 29-09-2004 , 08:02 PM
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yah gj, u model like me, although im workin on the drawing part, u ganna smooth it or keep it rigid? looks good the way it is but, would be nice to see a smoothed.

# 63 29-09-2004 , 10:17 PM
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pony: I decided i needed a little more area to get enough resistance to actually turnt he craft, but witht he speeds i want it to reach i felt the lead edge of the rudder would cause too much draft and cause too much strain on the supports for it, and pushing the back of the tail down, Which because the engines are going to be hardmounted to the frame means the engines would lose forward thrust and increase upward thrust, Causeing the forward speed to decrease, decreasing the drag on the rudder and causing the tail to rise again rapidly, Which.. would start the whole process over again unless carefully controlled with the side rudders. But That would cause possible tipping....

So in the end i decided to make the rudder longer instead of higher to get the same amount of area.


OMY: Ill be making a smooth and rigid version. Engine will stay rigid. Look in the first few pages to see a smoother version.


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# 64 29-09-2004 , 10:59 PM
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Tried something new. I think i need to add a few more(frames) to it... and of course these are temp textures. I think they give it a sleeker look, while giving it some rugedness.


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# 65 29-09-2004 , 11:06 PM
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imageuser added image

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# 66 30-09-2004 , 12:15 AM
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tweaked more stuff but you almost cant notice...

I think im gunna finish the bay door on the bottom(yes there is actually a door on the bottom)... dont get too excited. its for the landing gear.


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# 67 30-09-2004 , 01:17 AM
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looking cool TD. Maybe put a blinn shader on it so it would show up better in renders.... or change the BG colour. :chinese:

# 68 30-09-2004 , 01:17 AM
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image

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# 69 30-09-2004 , 01:20 AM
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Tried it on the engine. I dont know if i like it or not.... Think im leaning towards no...

You decide.

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# 70 30-09-2004 , 01:51 AM
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yeah.. WAY too shiny...

Looks almost toonshaded doesnt it?

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