Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Thank you for your commets Rhetoric Camel, It really makes me feel like I'm doing a really good character, and that is what I'm aiming for. And yes I want to animate the character.. And I allready make some bones and IK's.. some set driven keys in the hand, and the fingers.. but not rigg yet. If someone has a good idea of what type of color or texture I can put in her clothes.. feel free to say it..
some update.. Has a glow effect.. conected with a sampler info also.. trying to make some futuristic material like I said before.. Maybe is going to look better if I mapped de glow atributte with some uv texture.. just in some parts of the armor..
F-ing sweet! The new armor look doesn't look futuristic, but its totally awesome for a ninja princess theme. Its hard coming up with something new.
why not make the armor toon shaded as well?
I dont want to make the armor toon.. I just want the skin of the character to be toon, and the hair. But the armor realistic, and the enviroments that I plan to do some day realistic as well. I think the combinations is going to look good.
this is lookin great - deffinetly reminds me of appleseed wen i first saw it and the cell shade i fort appleseed. i luv that film and the style of it too. i was goin 2 model a character after i saw the film.
lol.. Ok I will show the connections when I have sometime to continue with the proyect, Right now really busy doing an animatic in after effects in my work. lol.
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